TOOLS &
PLUGINS
Production-ready Unreal Engine plugins and tools. Battle-tested in real projects, well documented, and actively maintained.
A custom modular clothing pack built for Unreal Engine
A fantasy stone age tools pack made for both Unreal Engine and Unity
A custom burger building kit with modular mesh pieces and multiple texture variations
Cinematic Framing Camera (CFC) is a smart camera system for Unreal Engine that dynamically frames your actors and make sure they are in frame. Whether you're building a combat game, narrative experience, or action sequence, CFC ensures your shots feel intentional, dramatic, and film-quality. The system is inspired from the camera system in the game "Trek to Yomi".
The plugin contains an actor component, which can be attached to any actor. The plugin provides the functionality to manipulate the time flow rate for both the whole world and the actor itself. Apart from this, the plugin can reverse actors, i.e., their position, rotation, and scale. Variables can also be registered to be reversed using functions; currently, there are 6 types of variables supported, i.e., float, int, bool, vector, rotator, and enumeration values. The plugin also provides the functionality to register spawn and despawn events and reverse them.
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